framepacer
More than an FPS limiter.
Console Smoothness
Perfectly timed frames create the smooth, consistent motion that makes console games feel so good to play.
Cool, Quiet & Efficient
A stable framerate reduces unnecessary GPU workload, lowering temperatures, fan noise, and power consumption while keeping gameplay smooth.
Higher Graphics Quality
Instead of wasting GPU power rendering hundreds of unnecessary frames, lock your framerate and use the extra performance for higher graphics settings, ray tracing, or increased resolution.
Compare
See how framepacer improves your gaming experience
In-Game Limiter 120 FPS
Graph showing erratic frametimes averaging 8.33ms with micro-stutters.120
Avg FPS
8.33ms
Avg Frame
Micro-Stutters
framepacer 120 FPS
Graph showing perfectly flat frametimes averaging 8.33ms indicating maximum smoothness.120
Avg FPS
8.33ms
Avg Frame
Smoothness
In-game limiters do not have precise frame pacing. With framepacer, you get the same smooth gameplay experience you love from consoles.
Recommended Setup
Follow this guide for console-like experience on your PC
Select your display type
Launch framepacer and set your FPS. Set a target that your PC can consistently achieve and maintain, and never set it higher than your monitors refresh rate. To avoid conflicts, turn off all other limiters. Check recommended FPS values for various games below.
Enable V-Sync in your game options. This perfectly aligns each produced frame with your monitors display cycles. It entirely removes irritating horizontal cuts in the image (screen tearing) and keeps it together for a clean, steady presentation.
Enable Motion Blur in the game settings. It mimics how real cameras and our own eyes perceive quick movement. When you turn the camera, motion blur softens the movement rather than creating a sequence of disconnected pictures. It fills in the gaps between frames, resulting in a smooth gaming experience.
Connect a gamepad (controller) for the smoothest experience. Analog sticks feel smooth at all FPS levels, however a mouse requires significantly higher FPS to feel the same.
Launch framepacer and set your FPS. Set a target that your PC can consistently achieve and maintain, and never set it higher than your monitors refresh rate. To avoid conflicts, turn off all other limiters. Check recommended FPS values for various games below.
Enable G-Sync/FreeSync. The Variable Refresh Rate (VRR) feature enables your screen to dynamically speed up or slow down to meet the game's exact pace.
Enable Motion Blur in the game settings. It mimics how real cameras and our own eyes perceive quick movement. When you turn the camera, motion blur softens the movement rather than creating a sequence of disconnected pictures. It fills in the gaps between frames, resulting in a smooth gaming experience.
Connect a gamepad (controller) for the smoothest experience. Analog sticks feel smooth at all FPS levels, however a mouse requires significantly higher FPS to feel the same.
Cinematic & Open-World
Story / Immersion
Cyberpunk 2077, God of War, Witcher 3
30 FPS
Tactical & Turn-Based
Tactics / Strategy
Baldur's Gate 3, Civilization VI
30 FPS
Survival Horror
Atmosphere / Tension
Resident Evil, Silent Hill, Alan Wake 2
30 FPS
Action & Souls-like
Combat / Timing
Elden Ring, Black Myth: Wukong
60 FPS
Racing & Sports Sim
High-Speed / Physics
Forza, F1 Series, EA FC / FIFA
60 FPS
First-Person Shooter
Aiming / Reflexes
DOOM, Call of Duty, Apex Legends
60 FPS
FAQ & Patch Notes
Common questions and the latest updates
By pacing frames with high precision, it ensures every single picture is delivered to your screen with identical timing, giving you that smooth console experience.
Simply look at the framepacer app's live graph while playing. When the graph is flat and green, it indicates that your game is showing images at a consistent rate, providing you with the best possible experience.
40 FPS is the ideal sweet spot for most games. While it is only 10 frames higher than 30 FPS, it actually generates 33% more frames. This small boost makes games feel significantly more fluid while still letting you max out your game's graphics.
Compared to running unlimited, framepacer may increase input lag, but the difference is barely noticeable. Compared to V-Sync, framepacer has significantly lower input lag.
Yes, but be cautious in competitive games. Games with aggressive anti-cheat systems (such as Easy Anti-Cheat, BattlEye, or Vanguard) may flag external utilities. To avoid being banned, we recommend not using it with games that use anti-cheat systems.
Make sure your game is set to "Borderless Fullscreen" mode. If your game is in "Exclusive Fullscreen" mode, the game will completely cover your screen, hiding the app even after pinning it.
This usually means your PC is struggling to hit your target FPS. If your target is set to 80 FPS but your computer can only handle 76 FPS, the graph will spike. Try lowering your graphics settings or target FPS (for example, from 80 to 75) until the graph stays flat.
August 2, 2026
Localization Update
- 30 new languages.
- New system tray menu.
- Game detection bug fixed.
- Various localization, interface, and stability fixes.
July 27, 2026
UI & Compatibility Update
- UI render engine upgrade, sharper UI.
- Smoother graph, no more flickering.
- Faster app launch.
- Windows 11 Native button icons.
- General UI design improvements.
- Compatibility fix for DOOM: The Dark Ages and other titles.
July 22, 2026
Early Access Launch
- Added support for DirectX 8, DirectDraw.
- Faster game detection.
- Improved compatibility with 32-bit games.
- Stability fixes.
July 4, 2026
QOL Improvements
- Added dynamic graph coloring based on status (green for limited, grey for unlimited)
- Introduced "Start with Windows" feature to launch silently in the system tray
- Re-architected and stripped down the pacer engine
- Resolved a game detector bug
June 23, 2026
Bug Fixes
- Improved the game detection heuristics for better target election
- Optimized build binaries to minimize false-positive flags from common antivirus software
- Fixed DPI scaling flickering issues during resolution or system font changes
- Added major anti-cheat titles to the blacklist
May 18, 2026
Project Start
- Initial development build of the core framepacer engine